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- <<<A PLACE TO SET VALUES.TXT>>>
-
- Note: Average durability key: 1=10races, 2=20races, 3-40races, 4=80races, 5=160races,
- 6=10000races(non-breakable)
- "T"=Install Time change within part sub-type
- "D"=Duribility change within part sub-type
- "X"=Data not required
-
- Fastest Car 8.5(or 10.0), Starter Car around 20s (10sMod) best best best best 1-6
- ("-" = no change from above) 0=N/1=Y part part part part Install Average
- ID Name Needed? #oUps: Speed: Cost: ACV: Respect: Hours: Dur:
- .......................................................................................................
- BODY_XX Car's Body x x x (See Bottom) 2,000 x x x
- BODY_00 Paint 0 3 0 3000 875 3.0 48 6
- - B - - - 2500 625 2.0 - -
- - A - - - 1500 375 1.0 - -
- BODY_01 Tail Lights 0 1 0 45 12 .1 2 4
- BODY_02 Head Lights 0 1 0 45 12 .1 2 3
- BODY_03 Fog Lights 0 2 0 180 45 .2 2 3
- - A - - - 100 25 .1 - -
- BODY_04 Small Decals 0 3 0 400 12 3.0 12 6
- - B - - - 300 75 2.0 - -
- - A - - - 200 50 1.0 - -
- BODY_05 Hood Air Scoops 0 3 .3 670 168 .5 6 5
- - B - - .2 540 135 .5 - -
- - A - - .1 350 88 .3 - -
- BODY_06 Chrome Package 0 1 0 4500 1125 1.0 24 6
- BODY_07 Audio System 0 3 0 3000 750 .5 2 6
- - B - - - 1500 375 .3 - -
- - A - - - 600 150 .1 - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- CHASSIS_00 Drive Shaft 1 2 .2 400 100 0 2 4
- - A - - .1 250 62 - - -
- CHASSIS_01 Transmission(clutch) 1 3 .3 600 150 0 8 2
- - B - - .2 400 100 - - -
- - A - - .1 200 50 - - -
- CHASSIS_02 Rear Gearing 1 2 .2 550 138 0 2 3
- - A - - .1 400 100 - - -
- CHASSIS_03 Tires 1 5 1.2(-.2)3200 800 2.0 2 2
- - D - - .8 2500 625 1.5 - 2
- - C - - .6 1800 450 1.0 - 3
- - B - - .4 1100 275 .3 - 3
- - A - - .2 480 120 0 - 4
- CHASSIS_04 Rims 1 3 0 3000 750 3.0 2 4
- - B - - - 2350 588 2.0 - -
- - A - - - 300 75 1.0 - -
- CHASSIS_05 Rotors and Break System 1 1 0 360 65 0 4 3
- CHASSIS_06 Shocks 1 3 .2 D 1080 270 .1 8 4
- - B - - .2 600 150 0 - 3
- - A - - .1 340 85 0 - 3
- CHASSIS_07 Springs 1 3 .2 D 300 75 .1 8 4
- - B - - .2 200 50 0 - 3
- - A - - .1 100 25 0 - 3
- CHASSIS_08 Sway Bars 0 2 .1 D 220 55 .1 4 4
- - A - - .1 160 40 0 - 3
- CHASSIS_09 Traction Bars 0 2 .1 D 120 30 .1 2 3
- - A - - .1 60 15 0 - 2
- CHASSIS_10 Exhaust pipes 1 2 .2 800 200 .1 6 5
- - A - - .1 300 75 - - -
- CHASSIS_11 Exhaust Header 1 3 .3 840 210 0 16 6
- - B - - .2 510 128 - - -
- - A - - .1 370 92 - - -
- CHASSIS_12 Catalytic Converter 1 2 .3(-.1) 150 74 0 2 4
- - A - - .1 85 20 - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- ENGINE_00 Block 1 11 1.1 8000 875 2.0 24 6
- - J - - 1.0 7200 1800 1.8 - -
- - I - - .9 6500 1625 1.6 - -
- - H - - .8 6000 1500 1.4 - -
- - G - - .7 5500 1375 1.2 - -
- - F - - .6 4800 1200 1.0 - -
- - E - - .5 4200 1050 .8 - -
- - D - - .4 3600 900 .6 - -
- - C - - .3 3100 775 .4 - -
- - B - - .2 2800 700 .3 - -
- A - - .1 2500 625 .2 - -
- ENGINE_01 Cam Shaft 1 1 .1 400 100 0 6 5
- ENGINE_02 Cylinder Heads 1 2 .2 2900 725 0 8 3
- - A - - .1 800 200 - - -
- ENGINE_03 Forced Induction 0 6 2.0(-.5)3200 800 3.0 12 T 4
- - E - - 1.0 2200 550 2.0 12 -
- - D - - .8 1200 300 1.0 12 -
- - C - - .6 1600 400 .8 6 4
- - B - - .4 1000 250 .6 6 -
- - A - - .2 400 100 .4 6 -
- ENGINE_04 Distributer 1 2 .2 600 150 0 4 3
- - A - - .1 300 75 - - -
- ENGINE_05 Spark Plugs and wires 1 3 .3 160 40 0 2 2
- - B - - .2 100 25 - - -
- - A - - .1 40 10 - - -
- ENGINE_06 Ignition Systems 1 1 .1 950 238 0 8 3
- ENGINE_07 Intake Manifold 1 2 .2 500 62 0 4 4
- - A - - .1 200 50 - - -
- ENGINE_08 Air Intake Systems 1 2 .2 200 50 0 2 5
- - A - - .1 125 32 - - -
- ENGINE_09 Air Filter 1 2 .2 50 25 0 1 1
- - A - - .1 30 10 - - -
- ENGINE_10 Oil Cooler 1 1 .1 400 100 0 2 5
- ENGINE_11 Radiator 1 1 .1 380 45 0 4 4
- ENGINE_12 FI_CARB 1 2 .2(-.1) 700 19 .1 14 3
- - A - - - 600 - - - -
- ENGINE_13 Fuel Rail 1 2 .2 310 38 0 4 3
- - A - - .1 275 68 - - -
- ENGINE_14 Fuel Filter and Lines 1 2 .2 130 32 0 4 2
- - A - - .1 120 30 - - -
- ENGINE_15 Fuel Pump 1 2 .2 660 165 0 8 3
- - A - - .1 75 18 - - -
- ENGINE_16 Oil And Oil Filter 1 3 .3 50 12 0 1 1
- - B - - .2 35 10 - - -
- - A - - .1 22 10 - - -
- ENGINE_17 N20 0 3 2.0(-.6)1300 325 3.0 6 2
- - B - - 1.0 950 238 2.0 - -
- - A - - .5 750 188 1.0 - -
- ..................................................................................................
- Totals: 39 98 11.5 44,350 5,092 25
- (30 needed) (10.0) all best
-
- If you take into account the many levels of part quality that can be bought, there is close
- to 250 total parts in the game.
-
- BET COSTS...DOUBLE THE BET TO GET THE MONEY AMMOUNT WON IN THE STREET CLASS RACES.
-
- Race note: -->a basic functional car runs a race close to 17.5 sec.
- -->450 races to Max Car(based on Average race winnings of 100)
- -->20 cars to race = Grand total of 9000 (won)races to win game totally.
- -->The ACV is also the sell price you get for each item (in top condiiton)sold.
-
- (10sMod) (10sMod) Street Class: Low Bet: High Bet: Low Speed: High Speed:
- .......................................................................................
- D-Country 25 50 17.0(+.5)=17.5 14.0(+2.5)=16.5
- C-Wharehouse 50 75 14.0(+2.5)=16.5 12.0(+2.5)=14.5
- B-City Area 1 75 100 12.0(+2.5)=14.5 10.0(+2.5)=12.5
- A-City Area 2 125 150 10.0(+2.5)=12.5 8.5 (+1.5)=10.0
-
- Note: 'Semi-Pro' class races are best out of 3 races(6 opponents total). The top 3 place.
- There are 3 events (1 each month) at each location. Each location is more difficult.
- If you didn't win or place at the "c" race in an area, you can still try and get in
- the "B" or the "A" race. They are months apart and you could mod up you car during
- that time, then qualify at the faster time.
-
- Note: To give the game more flavor we might want to shuffle up the months of the diffrent
- Semi-Pro events, thus giving a little more stratagy to which events you pick at what
- time.
-
- Entry 1st/2nd/3rd (10sMod) (10sMod)
- Semi-Pro Class: Date: Fee: Winnings: Qualify min Speed: High Speed:
- ...............................................................................................
- Fair Grounds C JULY 50 300 /150 /100 18.0 =18.0 16.5(+1.1)=17.6
- Fair Grounds B AUG 75 350 /200 /150 17.5 =17.5 16.0(+1.1)=17.1
- Fair Grounds A SEPT 100 600 /300 /200 17.0 =17.0 15.5(+1.1)=16.6
- Country Drag Strip C OCT 125 900 /450 /300 16.5(+.4)=16.9 14.5(+1.1)=15.6
- Country Drag Strip B NOV 150 1050/525 /350 16.0(+.4)=16.4 14.0(+1.1)=15.1
- Country Drag Strip A DEC 175 1200/600 /400 15.5(+.4)=15.9 13.5(+1.2)=14.7
- City Drag Strip C JAN 200 1500/750 /500 14.5(+.3)=14.8 12.5(+1.2)=13.7
- City Drag Strip B FEB 225 1650/825 /550 14.0(+.3)=14.3 12.0(+1.2)=13.2
- City Drag Strip A MAR 250 1800/900 /600 13.5(+.3)=13.8 11.5(+1.2)=12.7
- Salt Flats C APRIL 275 2400/1200/800 12.5(+.2)=12.5 10.5(+1.3)=11.8
- Salt Flats B MAY 300 2550/1275/850 12.0(+.2)=12.2 10.0(+1.3)=11.3
- Salt Flats A JUN 350 2700/1350/900 11.0(+.2)=11.2 9.0 (+1.3)=10.3
-
- Championship JULY Invite Cover/ X / X 9.0+95%respect 8.5
- (+1.3)=10.3 (+1.5)=10.0
-
- Note: If it is July 1st, and you have 95% respect and have placed 1st in the Salt
- Flats A race, then you will be invited to the championship. No money is won,
- but you get the chance to get on a cover story in the Mag. Just like all the
- Semi-pro races, it will be best of 3, and the winner takes all. There is no
- entry fee. You MUST however still qualify and beat 9.0sec to race.
-
-
- Note: A word on respect. The respect you earn should be attached to each car body.
- Thus, if you earn respect beating opponents, then sell off you car and start
- with a new body, your respect resets back to 0 on that new car. So basiclly
- its your car's respect, not your own personal respect level.
- --------------------------------------------------------------------------------------------------
- CAR COSTS, AND STARTING CAR SETUP:
-
- Note: A "Running stock" car setup includes all parts needed for the car to function, but
- all parts are the worst in there class. You will also start with a small amount
- of cash too.
-
- Body Only Running Stock [Selling all parts that came with Stock car]
- Cost: Cost: Money Made By Parts Sellback:
- .......................................................................................
- 3,000 to 6,000 4,000 to 12,000 1,500
- [Random Range] [Random Range]
-
- Note: When you start the game you begin with the a default car that is running
- with a stock setup. All Car's bodies only sell for 2,000 (that is car's
- striped down with no parts on them).
-
- ---------------------------------------------------------------------------------------------------
- Racer Bet Ammounts: July-24-2003
-
- Racer#: AREA: Bet: Low Bet:
- 01 Country 30 15
- 02 Country 40 20
- 03 Country 50 25
- 04 Country 56 26
- 05 Country 64 30
- 06 Country 69 32
- 07 Country 73 34
- 08 Country 74 35
- 09 Country 78 37
- 10 Country 80 40
- 11 Office 90 40
- 12 Office 102 41
- 13 Office 108 43
- 14 Office 112 46
- 15 Office 117 48
- 16 Office 124 50
- 17 Office 128 52
- 18 Office 135 54
- 19 Office 142 58
- 20 Office 150 64
- 21 Main 155 69
- 22 Main 160 70
- 23 Main 163 71
- 24 Main 170 72
- 25 Main 180 73
- 26 Main 195 74
- 27 Main 212 75
- 28 Main 225 76
- 29 Main 248 78
- 30 Main 260 79
- 31 River 275 81
- 32 River 300 82
- 33 River 319 83
- 34 River 325 84
- 35 River 340 85
- 36 River 350 86
- 37 River 360 87
- 38 River 375 88
- 39 River 380 89
- 40 River 390 90
- 41 Lake 400 91
- 42 Lake 412 92
- 43 Lake 420 93
- 44 Lake 430 94
- 45 Lake 441 95
- 46 Lake 450 96
- 47 Lake 465 97
- 48 Lake 473 98
- 49 Lake 485 99
- 50 Lake 500 100
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